arcandio's mad ravings


A continuing series on the #CommonComplaints of #FateCore

Now this is a hard one, because it can be true. But at the same time (at the risk of being called out for “whataboutism”) D&D and other systems often have identical mechanical events that just aren't phrased the same way.

The basic problem goes like this: The core resolution mechanic of Fate Core has too many steps to determine success or failure: