RPGaDay2020 Prompt 30 – Portal
A strange one. This one first sparked in me a memory of Portal. And from there... well you'll just have to go with me on this one. Portal is a game from Valve. It is a pretty unique game- or at least it was- that had a few things going on. First of all, you didn't know the whole story, or pretty much any of the story starting out. You were a blank slate. It was a first person game, where your only weapon was a portal gun that you learned how to use while solving puzzles. You could point it in one place, and make a portal, then another place, and make another. Then you could travel through them. Or push things through them. There was more to it, but that's not relevant to where this stream of consciousness took me...
... how many times have their been unique mechanics implemented in RPGs that invoke the feel just from playing? I love aspects in Fate, because they can be anything – especially with the Bronze Rule (Fate Fractals). But I'm not really familiar with any other games that even come close to the idea.