Advanced Ancient Academy
This dungeon booklet is an expansion of a one page dungeon for B/X style Dungeons and Dragons.
But let's start with the good stuff. The art is great and in particular the black and white interior illustrations are very atmospheric. The dungeon has a number of encounters that do not require violence to resolve and instead it is possible to negotiate and trade information with dangerous people and groups. It has some nice magical items that blur the line between useful and cursed. For example a sword that lets you breath underwater but also turns you into an amphibian (if you aren't one already), a gem that attracts undead and prevents undead affected by its aura being turned. The dungeon genuinely feels like a hub for various groups who have an interest in controlling it but lack the strength to do so.
And this turns us to some of the things that don't work so well. The dungeon hasn't really been expanded into a proper module. It doesn't really introduce the factions (cultists, goblins, dwarves and bandits) properly and instead introduces them in the room description which is their base despite the cult being present in several rooms and the factions potentially being encountered as a random encounter before their “base” has been found.
The introduction is also weirdly circumspect about why the academy was sacked in the first place, again according to some of the rooms it seems the cult infiltrated the academy's students and used a play as cover for a ritual that allowed them to take over and consecrate a temple to their patron. When this was discovered the irate local lords attacked and levelled the place but weren't able to completely fill the cellars of the buildings which were then expanded by the cult and other creatures using the ruins. This context seems important to bringing the location to life but the information is buried in the text as something the facilitator is meant to infer as a little literary puzzle for them.
The dungeon layout is also quite square and boxy and the conceit of a school doesn't really inform the space very much. The most vivid descriptions are of the rooms the cult uses for their rituals.
There is a lot of potentially interesting things going on here but the presentation makes it more difficult than it needs to be make the best use of the material. The expansion from a single page has not involved a reorganisation of how to present the context of the situation best. It feels like it still needs an edit to highlight the numerous interesting ideas that the situation contains.