The official announcement of the next big hyperfiction artistic project in my life: a series of ultra-realistic and complex Cities: Skylines game builds, released under a Creative Commons license, for others to set stories and videos about the American Midwest's 300-year history
Part 8 of my new Minecraft storytelling campaign, in which I build out my “survival house,” start my animal pasture, improve my industrial ranch, and tame a bunch of horses
Part 7 of my new Minecraft storytelling campaign, in which I finally have a free weekend to get super-high, pack my digital camping gear, and travel to the far edges of my known world for exotic resources
Part 6 of my new Minecraft storytelling campaign, in which I finally have a free weekend to get super-high, pack my digital camping gear, and travel to the far edges of my known world for exotic resources
Part 4 of my newest storytelling project, in which we resume my roleplaying of an adventurer and industrial-farming tycoon but now with the brand-new cool stuff of version 1.17