Nerd for Hire

Freelance scribbler exploring worlds real and imagined

Corey McCullough 326 pages 2018 (Self-published)

Read this if you like: The Chronicles of Narnia, Dragonlance, Wheel of Time

tl;dr summary: Western PA teenager is pulled into a magical alternate dimension in a good-vs-evil-quest meets coming-of-age adventure.

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I love writing conferences—which might be a bit surprising, considering I’m generally an introvert who, most days, will do just about anything in my power to avoid being forced to socialize. That doesn’t mean I don’t like people, though. I just like being able to engage with them on my own terms, and to retreat into my little corner of solitude when my people-ing battery starts running low.

Which is actually why I love conventions, conferences, book fests, and the like. Panels and readings give you a place to listen to other folks talk about interesting things without feeling pressure to engage. When you’re talking one-on-one, there’s less need for empty small talk—you can jump right into subjects like writing, books, or other things you actually want to talk about. For me, at least, just having those easy potential conversation starters lowers my anxiety level about entering a room full of strangers.

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I’m definitely a cat person; there’s no denying it when you own four of them. For the most part, I try not to be one of those annoying pet parents that always finds a reason to show off pictures of the furbabies or work them into conversations.

That said, pets can be a very useful tool for a writer. The animals a character owns—and how they view and treat them—can do a lot to characterize them for the reader. Pets can be characters in their own right, too, or can serve nicely as symbols to reinforce the themes or imagery you’re playing with. They can also be a great way to introduce movement and sensory details like touch, smell, and sound, not to mention emotions—depending on the situation, they can be a catalyst for grief, frustration, and fear, or a source of comic relief from them.

In that spirit, here are three pet-based prompts that can help you play with ways to utilize pets in your writing.

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The Dune trilogy is among my biggest influences and inspirations as a writer—and I’m certainly not alone in this. It was one of the works that helped to define space opera and science fiction as we know them today, so it’s no surprise that people keep trying to adapt it for the big screen.

Unfortunately, none of those past attempts did full justice to the source material. Not even Patrick Stewart could save the David Lynch adaptation, and while the Sci-Fi Channel miniseries hit more of the right beats, it still fell far short of the tone and epic scope of the original.

And I will say Denis Villeneuve’s two-part Dune movie isn’t perfect, either—but it gets it a lot more right than any past attempt, and has earned at least this life-long Frank Herbert reader’s seal of approval. Stretching it into two films was a smart move, giving the story the space it needs to breathe and nearly achieving the expansive, multi-threaded plot of the book.

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V. Castro 141 pages Creature Publishing (2021) 

Tl;dr summary: Teenage girl gets possessed by sin-eating Aztec goddess

Read this if you like: Mesoamerican mythology, folk tales and fairy tales, spiritual horror

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I took last week off from posting because I was on my way back from the annual AWP Conference, which this year was in Kansas City. We decided to drive since we were bringing along bunches of books to sell—and, on the plus side, we did sell bunches of them, which didn’t make the 12-hour drive any shorter but did at least make it feel worth it.

I love conferences, and the AWP conference in particular—I’ve been to most of them that have happened over the last 15 years. What I love about it being such a huge conference is that you really can tailor your experience to what you need in that moment, and that plus the moving location gives each year’s a slightly different feel.

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It can be tricky to figure out the right place to start and end a story—at any length, really, but it can be particularly challenging for a short story, when it’s coincidentally the most important to find the right moments. A novella or novel gives you a bit more time and space to breathe. You have the freedom to mosey a bit more, taking some time to explore the world and get to know the character before you dig into the meat of the story. With a short story, though, conventional wisdom says to introduce the reader to the core conflict from the first page, and that’s certainly what you need to do if you want to get your short fiction published in most markets. 

I’ve discussed strategies to find the right place to start and end a story in the past, and there are tons of different approaches you can take to do this. One that I’ve only recently become hip to is Orson Scott Card’s MICE Quotient, which is a nugget of storytelling wisdom that I’m mildly annoyed with myself that I’ve only discovered now, because it’s an incredibly useful way to categorize and think about stories.

In the MICE Quotient, stories are categorized into 4 groups depending on what provides the driving energy of the story: the world, information, a character, or an event. You can identify roughly where the story should naturally start and end, along with how the story should move between these points, based on what category the story fits into.

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A lot of the mythological and fantasy creatures that have endured in cultural awareness are European in origin—things like fairies, elves, dwarfs, mermaids, or ancient Greek mythological creatures like gorgons, sirens, harpies, or cyclopes.

Using these familiar creatures in your fiction has advantages. Your readers have likely already heard of them, in some form, so they come into the story with some background and details already in mind and you don’t have to provide as much description or explanation in the text.

That pre-knowledge can also be a kind of baggage, though, and could limit your creative freedom to use the beings the way that best suits the story. They can also run the danger of reading as cliché or referential.

And the truth is—these European-derived critters are just the tip of the iceberg. There are tons of other mythical and supernatural beings from all corners of the world and all eras of history.

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Toshikazu Kawaguchi 272 pages Hanover Square Press (2019) 

Tl;dr summary: Intersecting stories of the employees and patrons of a café with a time travel seat.

Read this if you like: Haruki Murakami, Twin Peaks, magical realism

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I adore Star Trek. But one common (and fair) critique of the series is the fact that most of its alien characters are really just humans in a mask—and not just on a physical level. Many of the aliens in Star Trek generally act and think the exact same way that people do, and it’s far from the only universe that’s guilty of this. Star Wars has more weird-looking aliens, but a lot of them are still functionally humans. The Mon Calamari look like squids, for example, but they use the same spaceship controls and don’t seem to have issues breathing air.

I use a lot of non-human characters in my stories, so this question of what makes them truly feel like a distinct being—and not just a human in an alien suit—has been at the front of my mind lately. The key, I think, is ultimately in the worldbuilding. The writer has thought through the environment and culture these beings would live in, and that is reflected in how they look and act. This makes the details of their appearance or behavior feel purposeful, like they’re driven by an in-world logic.

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