Nerd for Hire

DeepSpace9

The overlap between DS9 and TNG that was mentioned in part 1 of this post allowed for the further development of many races. The Cardassians and Bajorans mentioned earlier are joined by plotlines that showcase Klingon, Romulan, and Trill culture in new ways. As interesting as all of these developments are, the treatment of the Ferengi and the Breen are especially noteworthy from a world-building perspective.

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As far as I'm concerned, the Star Trek universe represents world building at its finest: strong internal consistency, complex thought experiments, and a host of well-populated planets. The main difference between Deep Space Nine and the other series in Star Trek is conveyed in the name. Deep Space Nine is a space station in a continuous orbit around the planet Bajor, not a ship on a mission of exploration like the other series. Most of the action still takes place in the confines of the vessel with occasional jaunts to new and unique landscapes (similar to the away mission trope of other Star Trek series), but this change allows the show to delve deeper into the cultural and spiritual worldviews of non-Federation entities. That aspect of DS9 is what makes it especially valuable from a world building perspective.

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Jadzia Dax’s death in episode 6.26 of Deep Space 9 (“Tears of the Prophets”) is one of the few scenes from the series I have clear memories of watching as a kid. It was shocking, and crushing, on the first view—this is Star Trek, after all, not a show generally inclined toward killing off its main characters, and Jadzia was far from a red-shirt. I could never warm up to Ezri Dax my first time with the series. Like Worf on the show, I looked at her and could only see how much she wasn’t Jadzia.

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