
And what remains
So, it turns out that the rest of the course was not what I was here for. To go in order:
Layout 101
This wasn't so much a course as a series of hints and a few videos linked from youtube on Word, Google Docs, and InDesign. There were also more than a few links to some tools to help you along the way. I started out with Affinity Publisher for my module, and am torn between that and GM Binder. I can create something really unique with Affinity Publisher, but there's something to be said for the utility of GM Binder.
Editing
There was a video that I'm sorry to say was not on youtube, nor was it in the downloads. I'm not sure how to get access to it. It was a very good tutorial on editing, from the different types of editing, to things to look out for in your work. The only real downside was that the material was sort of dry, and though it was only 22 minutes, it took me a few sessions to get through it completely. The types of editing that the instructor focused on were copy editing, editing for clarity/consistency/accuracy, grammar, syntax, lore, and style. Though I had used a style guide in writing before, it was nice to see it included here, though a lot of it was tailored towards the Adventure League, and I don't think that it needed to be gone into in the detail that it was.
Check-In
Another admonishment for editing, and included some new tips and things to look out for in editing. One thing that always bears repeating is the admonishment to make every word count. Any attention not spent on the adventurers is wasted, and as a writer, you must always be aware of the mood and theme of the adventure.
Playtesting
The next section was on playtesting. It was written with the writer that had no experience with playtesting in mind, so a lot of it was wasted on me as I am not the target audience. A decent questionnaire for playtesting was included which could be very useful if you do not have such a resource.
Marketing
Another section not tailored to me, I see that it could be very useful if you are not already engaged with your potential audience, and includes some links to resources that are again, not tailored towards the audience, but content that is already available on the web.
Publishing
The last lesson included a pre-flight checklist on publishing, and information in regards to being included in the package of modules that came out of the course. Of note: as this was to be posted on DMs Guild, I think that the modules to be included had to be D&D, but I'm not sure as I was unable to finish by the deadline.