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tech

The concept of Filesharing (and digital piracy) has been around since before even the basic days of the internet – where floppy disks, and, even earlier, rolls of punch-paper, were shared at swap meets.

The Internet, as it is always keen to do, revolutionized filesharing in a big way. Bulletin Board Systems was where shareware began to congregate, where the very idea of the “scene” really began. Eventually, the Scene spread to Usenet, then FTP & FXP. In the late 1990's, IRC became the system of choice, as development in the DCC protocol made it significantly faster compared to other methods.

While Bittorrent stands out now as the be all end-all for filesharing, killing Usenet, and neutering the usefulness of services such as Napster or Nicotine, IRC and the DCC protocol still are actively used and developed; sharing files via IRC is still a viable way to find and download files – especially rare ones – that stays on par with modern expectations in speed.

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https://kek.gg/i/5fM2_D.png

Hey, I've got nothing against a good gui. It's just that most graphical user interfaces make me want to smash my face through a glass window and swallow the shards it produces. I'm looking at you, Clementine.

Now, frankly, none of these applications need anymore touting or celebration. Everyone who is anyone already knows how good they are. But I've been strapped for post ideas and didn't want my blog to stagnate. I promise I'll come up with something better for Friday.

Anyways, here we go.

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Royals PNG

You remember Threes!, right? That awesome little puzzle game that was ripped off by the much more successful 2048?

That game was written by the very talented Asher Vollmer, who also wrote Puzzlejuice, an incredibly good mobile puzzle game, and recently teased his newest game Guildlings,which now since you know his track record, will likely be another very good Fantasy mobile game.

This isn't about any of his mobile selections – instead, one of his much rarer desktop games, and a very obtuse one at that.

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